A Programmers Guide
To
Just Another Boring Animator (JABA)

Written
By

Varol Okan


Legend : n=NOT present ; u=Under Construction ; f=Final

  1. u - Basics
    1. Introduction
    2. C++
    3. Windows programing
    4. Developer Studio MSDEV 5.0
    5. Math for Graphix
    6. 1'st application
    7. Working with graphics
    8. Working with sound
    9. Platform Abstraction Layer
    10. Error handling
  2. u - Sound formats
    1. The internal sound format
    2. The CSound class
    3. WAV - Format
    4. MPG - Format
    5. MIDI - Format
    6. MOD - Formats
  3. u - 2D Graphic formats
    1. The internal graphic format
    2. The CPicture class
    3. The C2DUtils class
    4. The C2DCoder class
    5. BMP - Format
    6. PCX - Format
    7. TIFF - Format
    8. PNG - Format
    9. JPG - Format
  4. u - 2D Animation formats (Movie formats)
    1. The internal movie format
    2. The CMovie class
    3. FLI / FLC
    4. AVI
    5. J-MPeG
    6. MPeG
    7. M-TIFF (Motion)
  1. u - 3D Graphic formats
    1. The internal 3d graphic format
    2. OpenGL (1.1) -> Fahrenheit
    3. OpenGL + Java
    4. OpenInventor
    5. Khalua
    6. POV-Ray
    7. The Renderman (RIB) - format
    8. PolyRay
    9. Radiance
    10. VRML 2.0
    11. DXF
  2. u - 3D Animation formats
    1. The internal format
    2. The CAnimation class
    3. The VRML 2.0 animation - format
    4. The Renderman (RIB) - format
    5. The 3D Studio Max (3DS) - format
  3. u - Media Control Interface
  4. u - Plugin programing
    1. Netscape
    2. Explorer
    3. 3D-Studio-Max
    4. JABA
  5. u - Screensaver
    1. Windows 95
    2. Windows NT
    3. X-Windows
  6. u - Graphical User Interface
    1. Windows Look and Feel
    2. UNIX Look and Feel
    3. Creative Look and Feel
    4. User defined (HTML & Java)
  7. u - Appendix
    1. Class library Reference
    2. Links
    3. Literature
    4. Abbreviations and Terms
    5. Index


Author : Varol Okan Last Updated: September, 2'nd 1998